Articoli marcati con tag ‘game’
Half-Life 2 is, simply put, the best single-player shooter ever released for the PC. It does so many things right in so many ways that it might be possible to write a thesis on the topic of Half-Life 2 compared to other single player shooters. What Valve has created is simply a masterpiece — a work of art in the genre. Not only does it engage the mind with mysterious happenings, vagaries, and mostly intelligent dialogue, but also captures the senses with a
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Duke Nukem Forever
PS3 – 360 – PC
Publisher: 2K Games
Duke Nukem Forever is an action first-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 that was developed by 3D Realms and finished by Gearbox Software. It is a sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series.
Intended to be groundbreaking, Duke Nukem Forever became infamous in the video games industry and its name became synonymous with vaporware due to its severely-protracted development schedule; the game had been in development since 1996. Upon release in 2011, Duke Nukem Forever has received mostly negative reviews from critics.
The game takes place about twelve years after the events of Duke Nukem 3D. Duke is now a worldwide icon, and has achieved great fame from his heroic deeds. After sampling a video game based on his past heroics (the game Duke plays is actually a revamped version of the final level of Duke Nukem 3D), he arrives on the set of a talk show for an interview. On his way to the show, Duke witnesses a news broadcast on a nearby television screen announcing that aliens have once again invaded. Unlike previous encounters, the aliens initially appear peaceful and at first seem to pose no harm to the humans of Earth. Duke’s talk show appearance is cancelled to allow television stations to cover the alien invasion, and he retires to the “Duke Cave.”
There, he receives a call from the president and General Graves of the military. The president orders him to not harm the invaders, and adds that he is in diplomatic talks with the alien overlord. Duke obliges this request, but remains uneasy about the whole situation. However, before he can even leave his chambers, he is attacked by hostile aliens. Duke is forced to disobey the president’s orders and fight his way through the alien hordes in an effort to save Earth yet again. Duke learns that The Hoover Dam has become an alien wormhole bringing in more hordes. Duke travels to it with the use of his “Monster foot” truck. After credits of the video game there is an easter egg hinting to maybe another Duke Nukem.
Duke Nukem Forever is an action-oriented First Person Shooter. Players take control of Nukem as they navigate through a series of levels which take place on Earth and beyond. The game allows players to interact with various in-game objects, including urinals, water coolers and whiteboards which allow players to draw their own images. The gameplay is similar in some respects to the First Person Shooter games of the late 90s and early 00s, each level culminating in a boss battle in which Nukem has to fight and kill a large, significant alien.
Items that have an effect on Nukem can be picked up by the player, these are steroids, beer and a holoduke. Steroids increase the strength of his melee attacks by a great deal for a limited time, beer makes him much more resistant to damage but blurs the screen and a holoduke creates a hologram of Duke Nukem that looks and acts in a very similar way to Duke but often says slightly twisted versions of his one-liners. Whilst the holoduke is in effect, Nukem becomes invisible, the AI characters do not recognise his presence.
Instead of the health system featured in previous Duke Nukem games in which health would be depleted when Nukem was injured and would only increase upon finding a health pack, Duke Nukem Forever employs a system involving an ‘ego bar’. The ego bar depletes when Nukem is attacked, once it is fully depleted, Nukem is susceptible to damage, if the player avoids further damage the ego bar is restored, as is Nukem’s health. The player can increase the size of the ego bar (thus increasing the amount of damage Nukem can take) by interacting with certain items throughout the game, a mirror, for example, and by defeating bosses
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It’s hard to believe that, prior to Half-Life 2, Valve had really made only one game. Of course, it was a masterpiece. Half-Life single-handedly reinvented the first-person shooter, putting the emphasis on cinematic pacing and complete immersion in the experience. As a result, it paved the way for many of the outstanding first-person shooters that have followed. And while there was little question that there would eventually be a sequel, no one could have imagined the long and torturous development process that led to Half-Life 2. Well, it’s time to forget about that, because Half-Life 2 has arrived. And, in many ways, this big-budget sequel does what it sets out to do: Half-Life 2 is a technically amazing, sharply honed first-person shooter that pulls all the tricks that made Half-Life such a beloved experience. With that said, many of those tricks feel more than a bit familiar now, and the game itself is saddled with a disappointing story. Still, that doesn’t stop Half-Life 2 from being a very impressive and engaging shooter, and a faithful follow-up to one of the greatest PC games of all time.
In Half-Life 2, you once again assume the role of Gordon Freeman, the theoretical physicist and dimension-hopping commando who saved the world from an alien invasion at the end of Half-Life. Or did he? Half-Life 2 starts you off facing the infamous G-Man, the mysterious blue-suited character from the first game. At the end of Half-Life, the G-Man offered you a choice: work for him or die. Since there would be no sequel if you chose the latter, Half-Life 2 assumes you chose the former, and you start the game in a train entering City 17 for your introduction into this new world.
City 17 is a run-down urban center that’s the equivalent of the Warsaw ghettos during World War II, but instead of Jews being rounded up to live in City 17, it’s all the remnants of a defeated humanity. Half-Life 2 takes place an untold number of years after the Black Mesa incident, but it’s clear that much has changed. A mysterious enemy known as the Combine has conquered the planet and installed a human puppet government to carry out its rule. Black-clad security forces patrol the streets, while propaganda blares endlessly from omnipresent video screens. If there’s one thing that Valve does extremely well, it’s capture a sense of atmosphere–this vision of a dystopian police state is chillingly effective. But you won’t spend a lot of time soaking in the scene before you’re thrust into the struggle to defeat the Combine and free humanity.
As soon as the shooting begins you’ll join an essentially nonstop battle that will last the remainder of the game. Like the original Half-Life, Half-Life 2 is presented as a nearly seamless experience–you play entirely from Gordon Freeman’s perspective, there are no cutscenes or perspective changes to take you out of the moment, and are there no narrative jumps that skip ahead in time. (At least, there are none from your perspective.) There also aren’t very many long loading times to interrupt the flow of the game, as all the levels are discreetly broken into sections, and when you transition from one section to another, there’s only a slight pause for the new section to load (at least, on a high-end PC). Put it all together and the game’s single-player campaign, which will probably take you between 15 and 20 hours to complete, comes off as a very long day in the extraordinary life of Gordon Freeman.
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Specials: 1up = life mushroom christmas tree = tree lightbulb frankenstein = corpse electricty kama sutra = book sex molotov cocktail = fire alcohol petri dish = glass bacteria pinnocchio = wood life twilight saga = vampire werewolf vw beetle = car beetle A: air alcohol = fire water alcoholic = beer man algae = life water arable = earth tool arms = metal tool ash = book fire ashtray = ash glass assassin = man poisoned weapons B: bacteria = life swamp barbeque = fire meat bat = bird vampire beach = water sand bear = beast forest beast = earth lizard beaver = dam beast beer = alcohol wheat beetle = earth worm bicycle = wheel wheel bird = air egg bitumen = kerogen pressure blood = beast hunter boat = water wood boiler = metal steam book = feather paper bread = dough fire brick = clay fire brick house = brick concrete butterfly = air worm C: car = cart combustion engine caramel = sugar fire cart = wheel wood caviar = fish fish cement = clay limestone cemetery = grave grave ceramics = clay man chariot = warrior cart cheese = quark (cheese) fire chicken = egg life cigarettes = paper tobacco city = skyscraper skyscraper clay = sand swamp cloth = tool wood clothing = cloth man coal = fire wood coffin = corpse wood combustion engine = steam engine gasoline concrete = cement water corpse = man poison D: dam = brick water diamond = uncut diamond tool dinosaur = earth egg dirt = dust water dough = flour water dragon = fire flying dinosaur dust = air earth E: earth ectoplasm = ghost energy egg = turtle turtle electric eel = snake electricity electric ray = fish electricity electricity = energy metal energy = air fire explosion = gunpowder fire F: farmer = man seed fat = man pig feather = bird hunter fern = moss swamp fire = stone stone fire elemental = fire life firearms = arms gunpowder firefly = lght beetle fish = snake water fisherman = hunter fish flour = stone wheat flu = air bacteria flying dinosaur = air dinosaur fondue = cheese fire forest = grove grove fossil = dinosaur earth frog = lizard swamp G: gasoline = petroleum pressure geyser = steam earth ghost = fire walking tree glass = fire sand golem = clay life grass = earth moss grave = earth corpse grove = tree tree gunpowder = dust fire H: hen coop = chicken hut hero = dragon warrior hospital = brick house sick hunter = arms man hut = man stone hydrogen = water electricity I: idea = man light bulb iodine = algae fire K: kerogen = fossil pressure knife = meat tool L: lamp = fire glass lava = earth fire lava golem = lava life leech = blood worm library = book book lichen = mushroom algae life = energy swamp light = electricity light bulb light bulb = electricity glass lime = fire limestone limestone = shells stone livestock = beast man lizard = snake worm locomotive = cart steam engine M: man = golem life manure = grass livestock meat = beast hunter metal = fire stone metal golem = life metal milk = grass livestock mite = life dust mold = mushroom dirt moss = swamp algae motorboat = boat combustion engine motorcycle = bicycle combustion engine museum = brick house fossil mushroom = earth algae O: omelette = egg fire oxygen = water electricity P: panda = tree beast paper = reed tool pearl = sand shells peat = swamp tree penicillin = mold scientist petroleum = bitumen pressure pheonix = bird fire pig = dirt livestock pillow = cloth feather plankton = bacteria water pleiosaur = dinosaur water poison = mushroom tool poisoned weapons = arms poison pressure = earth earth oxyhydrogen = oxygen hydrogen Q: quark (cheese) = soured milk fire R: reed = grass swamp rust = water metal S: sailboat = boat cloth s ailing ship = coth wooden ship sailor = boat man salamander = fire lizard saltpeter = limestone manure sand = stone water sandwich = meat bread scarab = beetle manure scientist = library man scorpion = beetle sand seed = life sand sex = man man shells = plankton stone sick = man flu skyscraper = brick house glass smoke = fire tobacco snail = shells worm snake = swamp worm sniper = assassin firearms soap = ash fat soured milk = milk yogurt spinning wheel = wheel wool stake = wood knife steam = lava golem water steam engine = boiler coal steamer = steam engine wooden ship stone = lava golem water storm = air energy sugar = lime reed sulfur = bacteria swamp sushi = fish algae swamp = earth water sweater = yarn tool T: team = beast cart tequila = alcohol worm thunderbird = bird storm thunderstorm = storm electricity tobacco = fire grass tool = man metal tree = earth seed turtle = egg sand typhoon = storm water U: uncut diamond = coal pressure undead = corpse zombie V: vampire = blood man vodka = alcohol water volcano = lava pressure vulture = corpse bird W: water walking tree = tree life warrior = arms hunter weevil = flour beetle werewolf = beast vampire whale = fish plankton wheat = arable seed wheel = tool wood whey = soured milk fire wood = tool tree wooden ship = boat wood wool = beast hunter worm = earth plankton Y: yarn = spinning wheel wool yogurt = bacteria milk Z: zombie = corpse life